Resume

Head of Art, ForeVR Games [2021] – Present

Studio Art Director, Glu Mobile/Electronic Arts, Foster City, CA [2016 – 2021]

Principle Art Director, Electronic Arts/Maxis, Redwood City, CA [2006 – 2016]

Senior 3D Artist, Factor 5 LLC, San Rafael, CA [2003 – 2006]

Created high-quality 3D art content for console games and collaborated with designers and programmers to ensure the successful integration of art assets into games.
Mentored junior artists and provided feedback on art quality and direction.

Lead Artist & Project Manager, Unique Development Studios AB, Sweden [1997 – 2003]

Led the creation of high-quality art content for various platforms, including PC and console games, and managed art teams and projects.
Collaborated with cross-functional teams to ensure timely and successful delivery of projects.

As a Project Manager, I led the production of console titles from conception to completion, working closely with both internal development teams and external partners. I was responsible for communicating with Publishers and other stakeholders, ensuring that everyone was aligned on project goals and timelines.To ensure smooth and successful project delivery, I managed schedules and tasks for the entire development team, tracking progress and identifying potential bottlenecks or risks. I was skilled in prioritizing tasks, and ensuring that resources were allocated efficiently to meet project objectives.

Freelance Clients:

AMD
Design Reactor
The Strokes
Dairy Queen
See Out Loud

Titles:

Let’s work together on your next project

I am always looking for new adventures and learning experiences, so don’t hesitate to reach out!